Games and intelligence (1)

Chess or jass: what requires more intelligence? (Jass is a very popular Swiss card game of the same family as whist and bridge, though more homespun than the latter.) Generally, it is assumed that chess requires more intelligence, for obviously less intelligent players definitely stand a chance of winning at cards while they don’t in chess. If we consider, however, what a computer program must be able to do in order to win, the picture soon looks different: chess is clearly simpler for a machine. This may surprise you, but it is worth looking at the features the two games

By |2025-11-12T11:00:30+00:0027. April 2020|Categories: Artificial Intelligence|Tags: , , , |0 Comments

How real is the probable?

AI can only see whatever is in the corpus Corpus-based systems are on the road to success. They are “disruptive”, i.e. they change our society substantially within a very short period of time – reason enough for us to recall how these systems really work. In previous blog posts I explained that these systems consist of two parts, namely a data corpus and a neural network. Of course, the network is unable to recognise anything that is not already in the corpus. The blindness of the corpus automatically continues in the neural network, and the AI is ultimately only able

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